UpdateSound method
Implementation
@override
void UpdateSound(
SoundD sound,
MemoryPointer<RVoid> data,
int sampleCount,
) => _ffi.UpdateSound(
$.Sound$.Ref1(sound).asNativePointer<SoundC>().ref,
data.asNativePointer(),
sampleCount,
);
@override
void UpdateSound(
SoundD sound,
MemoryPointer<RVoid> data,
int sampleCount,
) => _ffi.UpdateSound(
$.Sound$.Ref1(sound).asNativePointer<SoundC>().ref,
data.asNativePointer(),
sampleCount,
);