rlUnloadShaderBuffer method

  1. @override
void rlUnloadShaderBuffer(
  1. num ssboId
)
override

Implementation

@override
void rlUnloadShaderBuffer(
  num ssboId,
) => run(
  () => RaylibDebugLabels.rlUnloadShaderBuffer(ssboId),
  () => rl.Rlgl.rlUnloadShaderBuffer(ssboId.toInt()),
);