vertices property
Vertex position (XYZ - 3 components per vertex) (shader-location = 0)
Implementation
@override get vertices {
structOnOp((p) => _vertices.ptr = p.ref.vertices);
return _vertices;
}
Vertex position (XYZ - 3 components per vertex) (shader-location = 0)
@override get vertices {
structOnOp((p) => _vertices.ptr = p.ref.vertices);
return _vertices;
}