rlCopyShaderBuffer abstract method

void rlCopyShaderBuffer(
  1. num destId,
  2. num srcId,
  3. num destOffset,
  4. num srcOffset,
  5. num count,
)

Implementation

void rlCopyShaderBuffer(
  num destId,
  num srcId,
  num destOffset,
  num srcOffset,
  num count,
);