RaylibRlglModuleBase<R extends RaylibBase, MatrixStructType extends MatrixBase<MatrixStructType, Vector3StructType, QuaternionStructType, Vector4StructType> , QuaternionStructType extends QuaternionBase<QuaternionStructType, MatrixStructType, Vector3StructType, Vector4StructType> , RlDrawCallStructType extends RlDrawCallBase<RlDrawCallStructType> , RlRenderBatchStructType extends RlRenderBatchBase<RlRenderBatchStructType, RlVertexBufferStructType, RlDrawCallStructType> , RlVertexBufferStructType extends RlVertexBufferBase<RlVertexBufferStructType> , Vector3StructType extends Vector3Base<Vector3StructType, MatrixStructType, QuaternionStructType, Vector4StructType> , Vector4StructType extends Vector4Base<Vector4StructType, QuaternionStructType, MatrixStructType, Vector3StructType> > constructor
RaylibRlglModuleBase<R extends RaylibBase, MatrixStructType extends MatrixBase<MatrixStructType, Vector3StructType, QuaternionStructType, Vector4StructType> , QuaternionStructType extends QuaternionBase<QuaternionStructType, MatrixStructType, Vector3StructType, Vector4StructType> , RlDrawCallStructType extends RlDrawCallBase<RlDrawCallStructType> , RlRenderBatchStructType extends RlRenderBatchBase<RlRenderBatchStructType, RlVertexBufferStructType, RlDrawCallStructType> , RlVertexBufferStructType extends RlVertexBufferBase<RlVertexBufferStructType> , Vector3StructType extends Vector3Base<Vector3StructType, MatrixStructType, QuaternionStructType, Vector4StructType> , Vector4StructType extends Vector4Base<Vector4StructType, QuaternionStructType, MatrixStructType, Vector3StructType> > (
- R rl
Implementation
RaylibRlglModuleBase(super.rl);