QuaternionFromAxisAngle method
Implementation
QuaternionStructType QuaternionFromAxisAngle(Vector3StructType axis, double angle)
=> RaylibQuaternionFactories.fromAxisAngle(axis, angle) as QuaternionStructType;
QuaternionStructType QuaternionFromAxisAngle(Vector3StructType axis, double angle)
=> RaylibQuaternionFactories.fromAxisAngle(axis, angle) as QuaternionStructType;