GetRayCollisionTriangle abstract method

RayCollisionStructType GetRayCollisionTriangle(
  1. RayStructType ray,
  2. Vector3StructType p1,
  3. Vector3StructType p2,
  4. Vector3StructType p3,
)

Implementation

RayCollisionStructType GetRayCollisionTriangle(
  RayStructType ray,
  Vector3StructType p1,
  Vector3StructType p2,
  Vector3StructType p3,
);