CheckCollisionPointTriangle abstract method

bool CheckCollisionPointTriangle(
  1. Vector2StructType point,
  2. Vector2StructType p1,
  3. Vector2StructType p2,
  4. Vector2StructType p3,
)

Implementation

bool CheckCollisionPointTriangle(
  Vector2StructType point,
  Vector2StructType p1,
  Vector2StructType p2,
  Vector2StructType p3,
);