CheckCollisionLines abstract method
(bool, Vector2StructType)
CheckCollisionLines(
- Vector2StructType startPos1,
- Vector2StructType endPos1,
- Vector2StructType startPos2,
- Vector2StructType endPos2,
Implementation
(bool result, Vector2StructType collisionPoint) CheckCollisionLines(
Vector2StructType startPos1,
Vector2StructType endPos1,
Vector2StructType startPos2,
Vector2StructType endPos2,
);