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raylib_dartified package
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raylib.dart
ModelBase<X extends ModelBase<X, MeshType, MatrixType, V3, Q, V4, MaterialType, ShaderType, MaterialMapType, TextureType, ColorType, TransformType, BoneInfoType>, MeshType extends MeshBase<MeshType, MatrixType, V3, Q, V4>, MatrixType extends MatrixBase<MatrixType, V3, Q, V4>, V3 extends Vector3Base<V3, MatrixType, Q, V4>, Q extends QuaternionBase<Q, MatrixType, V3, V4>, V4 extends Vector4Base<V4, Q, MatrixType, V3>, MaterialType extends MaterialBase<MaterialType, ShaderType, MaterialMapType, TextureType, ColorType>, ShaderType extends ShaderBase<ShaderType>, MaterialMapType extends MaterialMapBase<MaterialMapType, TextureType, ColorType>, TextureType extends TextureBase<TextureType>, ColorType extends ColorBase<ColorType>, TransformType extends TransformBase<TransformType, V3, MatrixType, Q, V4>, BoneInfoType extends BoneInfoBase<BoneInfoType>>
bindPose abstract property
bindPose abstract property
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bindPose
property
RaylibLiveList
<
TransformType
>
bindPose
getter/setter pair
Implementation
abstract RaylibLiveList<TransformType> bindPose;
raylib_dartified package
documentation
raylib
ModelBase<X extends ModelBase<X, MeshType, MatrixType, V3, Q, V4, MaterialType, ShaderType, MaterialMapType, TextureType, ColorType, TransformType, BoneInfoType>, MeshType extends MeshBase<MeshType, MatrixType, V3, Q, V4>, MatrixType extends MatrixBase<MatrixType, V3, Q, V4>, V3 extends Vector3Base<V3, MatrixType, Q, V4>, Q extends QuaternionBase<Q, MatrixType, V3, V4>, V4 extends Vector4Base<V4, Q, MatrixType, V3>, MaterialType extends MaterialBase<MaterialType, ShaderType, MaterialMapType, TextureType, ColorType>, ShaderType extends ShaderBase<ShaderType>, MaterialMapType extends MaterialMapBase<MaterialMapType, TextureType, ColorType>, TextureType extends TextureBase<TextureType>, ColorType extends ColorBase<ColorType>, TransformType extends TransformBase<TransformType, V3, MatrixType, Q, V4>, BoneInfoType extends BoneInfoBase<BoneInfoType>>
bindPose abstract property
ModelBase mixin