fromValue static method
Implementation
static ShaderLocationIndex fromValue(int value) => switch (value) {
0 => SHADER_LOC_VERTEX_POSITION,
1 => SHADER_LOC_VERTEX_TEXCOORD01,
2 => SHADER_LOC_VERTEX_TEXCOORD02,
3 => SHADER_LOC_VERTEX_NORMAL,
4 => SHADER_LOC_VERTEX_TANGENT,
5 => SHADER_LOC_VERTEX_COLOR,
6 => SHADER_LOC_MATRIX_MVP,
7 => SHADER_LOC_MATRIX_VIEW,
8 => SHADER_LOC_MATRIX_PROJECTION,
9 => SHADER_LOC_MATRIX_MODEL,
10 => SHADER_LOC_MATRIX_NORMAL,
11 => SHADER_LOC_VECTOR_VIEW,
12 => SHADER_LOC_COLOR_DIFFUSE,
13 => SHADER_LOC_COLOR_SPECULAR,
14 => SHADER_LOC_COLOR_AMBIENT,
15 => SHADER_LOC_MAP_ALBEDO,
16 => SHADER_LOC_MAP_METALNESS,
17 => SHADER_LOC_MAP_NORMAL,
18 => SHADER_LOC_MAP_ROUGHNESS,
19 => SHADER_LOC_MAP_OCCLUSION,
20 => SHADER_LOC_MAP_EMISSION,
21 => SHADER_LOC_MAP_HEIGHT,
22 => SHADER_LOC_MAP_CUBEMAP,
23 => SHADER_LOC_MAP_IRRADIANCE,
24 => SHADER_LOC_MAP_PREFILTER,
25 => SHADER_LOC_MAP_BRDF,
26 => SHADER_LOC_VERTEX_BONEIDS,
27 => SHADER_LOC_VERTEX_BONEWEIGHTS,
28 => SHADER_LOC_BONE_MATRICES,
_ => throw ArgumentError('Unknown value for ShaderLocationIndex: $value'),
};