clone method
Returns a deep copy of this instance, preserving originalPointer.
Implementation
@override
ShaderD clone() => .new(
originalPointer: originalPointer,
id: id,
locs: .from(locs),
);
Returns a deep copy of this instance, preserving originalPointer.
@override
ShaderD clone() => .new(
originalPointer: originalPointer,
id: id,
locs: .from(locs),
);