clone method
Returns a deep copy of this instance, preserving originalPointer.
Implementation
@override
RlRenderBatchD clone() => .new(
originalPointer: originalPointer,
bufferCount: bufferCount,
currentBuffer: currentBuffer,
vertexBuffers: vertexBuffers.map((e) => e.clone()).toList(),
draws: draws.map((e) => e.clone()).toList(),
drawCounter: drawCounter,
currentDepth: currentDepth,
);