rlUnloadShaderBuffer method
Implementation
void rlUnloadShaderBuffer(
num ssboId,
) => run(
() => 'rlUnloadShaderBuffer($ssboId)',
() => rl.Rlgl.rlUnloadShaderBuffer(ssboId.toInt()),
);
void rlUnloadShaderBuffer(
num ssboId,
) => run(
() => 'rlUnloadShaderBuffer($ssboId)',
() => rl.Rlgl.rlUnloadShaderBuffer(ssboId.toInt()),
);