rlBlitFramebuffer method

void rlBlitFramebuffer(
  1. num srcX,
  2. num srcY,
  3. num srcWidth,
  4. num srcHeight,
  5. num dstX,
  6. num dstY,
  7. num dstWidth,
  8. num dstHeight,
  9. num bufferMask,
)

Implementation

void rlBlitFramebuffer(
  num srcX,
  num srcY,
  num srcWidth,
  num srcHeight,
  num dstX,
  num dstY,
  num dstWidth,
  num dstHeight,
  num bufferMask,
) => run(
  () => 'rlBlitFramebuffer($srcX, $srcY, $srcWidth, $srcHeight, $dstX, $dstY, $dstWidth, $dstHeight, $bufferMask)',
  () => rl.Rlgl.rlBlitFramebuffer(
    srcX.toInt(),
    srcY.toInt(),
    srcWidth.toInt(),
    srcHeight.toInt(),
    dstX.toInt(),
    dstY.toInt(),
    dstWidth.toInt(),
    dstHeight.toInt(),
    bufferMask.toInt(),
  ),
);