rlGetGlTextureFormats method
void
rlGetGlTextureFormats(
- int format,
- Pointer<
UnsignedInt> glInternalFormat, - Pointer<
UnsignedInt> glFormat, - Pointer<
UnsignedInt> glType,
Implementation
void rlGetGlTextureFormats(
int format,
Pointer<UnsignedInt> glInternalFormat,
Pointer<UnsignedInt> glFormat,
Pointer<UnsignedInt> glType,
) {
return _rlGetGlTextureFormats(format, glInternalFormat, glFormat, glType);
}