SetShapesTexture method

void SetShapesTexture(
  1. Texture2DD texture,
  2. RectangleD source
)

Implementation

void SetShapesTexture(
  Texture2DD texture,
  RectangleD source,
) => run(
  () => 'SetShapesTexture($texture, $source)',
  () => rl.Core.SetShapesTexture(
    rl.Temp.Texture$.Ref1(texture).ref,
    rl.Temp.Rectangle$.Ref1(source).ref,
  ),
);