LoadTexture method

Texture2DD LoadTexture(
  1. String fileName
)

Implementation

Texture2DD LoadTexture(
  String fileName,
) => run(
  () => 'LoadTexture($fileName)',
  () => rl.Temp.Texture$.RefCapture(
    'LoadTexture_$fileName',
    rl.Core.LoadTexture(
      rl.Temp.String$.ValueOrNull(fileName),
    ),
  ),
);