LoadShaderFromMemory method
Implementation
ShaderD LoadShaderFromMemory(
String? vsCode,
String? fsCode,
) => run(
() => 'LoadShaderFromMemory($vsCode, $fsCode)',
() => rl.Temp.Shader$.RefCapture(
'LoadShaderFromMemory',
rl.Core.LoadShaderFromMemory(
rl.Temp.String$.ValueOrNull(vsCode),
rl.Temp.String$.ValueOrNull(fsCode),
),
),
);