DrawTextureRec method
Implementation
void DrawTextureRec(
Texture2DD texture,
RectangleD source,
Vector2D position,
ColorD tint,
) => run(
() => 'DrawTextureRec($texture, $source, $position, $tint)',
() => rl.Core.DrawTextureRec(
rl.Temp.Texture$.Ref1(texture).ref,
rl.Temp.Rectangle$.Ref1(source).ref,
rl.Temp.Vector2$.Ref1(position).ref,
rl.Temp.Color$.Ref1(tint).ref,
),
);