DrawSplineBezierCubic method

void DrawSplineBezierCubic(
  1. List<Vector2D> points,
  2. num thick,
  3. ColorD color
)

Implementation

void DrawSplineBezierCubic(
  List<Vector2D> points,
  num thick,
  ColorD color,
) => run(
  () => 'DrawSplineBezierCubic(points: ${points.length}, $thick, $color)',
  () => rl.Core.DrawSplineBezierCubic(
    rl.Temp.Vector2$.Array(points),
    points.length,
    thick.toDouble(),
    rl.Temp.Color$.Ref1(color).ref,
  ),
);