SetMaterialTexture method

void SetMaterialTexture(
  1. Pointer<MaterialC> material,
  2. int mapType,
  3. Texture2DC texture
)

Implementation

void SetMaterialTexture(
  Pointer<MaterialC> material,
  int mapType,
  Texture2DC texture,
) {
  return _SetMaterialTexture(material, mapType, texture);
}