SetMaterialTexture method
Implementation
void SetMaterialTexture(
Pointer<MaterialC> material,
int mapType,
Texture2DC texture,
) {
return _SetMaterialTexture(material, mapType, texture);
}
void SetMaterialTexture(
Pointer<MaterialC> material,
int mapType,
Texture2DC texture,
) {
return _SetMaterialTexture(material, mapType, texture);
}