GetRayCollisionMesh method
Implementation
RayCollisionC GetRayCollisionMesh(RayC ray, MeshC mesh, MatrixC transform) {
return _GetRayCollisionMesh(ray, mesh, transform);
}
RayCollisionC GetRayCollisionMesh(RayC ray, MeshC mesh, MatrixC transform) {
return _GetRayCollisionMesh(ray, mesh, transform);
}