GetRayCollisionMesh method

RayCollisionC GetRayCollisionMesh(
  1. RayC ray,
  2. MeshC mesh,
  3. MatrixC transform
)

Implementation

RayCollisionC GetRayCollisionMesh(RayC ray, MeshC mesh, MatrixC transform) {
  return _GetRayCollisionMesh(ray, mesh, transform);
}