CameraMoveRight method

void CameraMoveRight(
  1. CameraD camera,
  2. num distance,
  3. bool moveInWorldPlane
)

Implementation

void CameraMoveRight(
  CameraD camera,
  num distance,
  bool moveInWorldPlane,
) => run(
  () => 'CameraMoveRight($camera, $distance, $moveInWorldPlane)',
  () => rl.Temp.Camera3D$.RefUpdate1(camera,
    (pc) => rl.Cam.CameraMoveRight(
      pc,
      distance.toDouble(),
      moveInWorldPlane,
    ),
  ),
);