CameraPitch method

void CameraPitch(
  1. Pointer<CameraC> camera,
  2. double angle,
  3. bool lockView,
  4. bool rotateAroundTarget,
  5. bool rotateUp,
)

Implementation

void CameraPitch(
  Pointer<CameraC> camera,
  double angle,
  bool lockView,
  bool rotateAroundTarget,
  bool rotateUp,
) {
  return _CameraPitch(camera, angle, lockView, rotateAroundTarget, rotateUp);
}