MatrixD.rotateY constructor

MatrixD.rotateY(
  1. double angle
)

Implementation

factory MatrixD.rotateY(double angle) {
  MatrixD result = .identity();

  final cosres = math.cos(angle);
  final sinres = math.sin(angle);

  result.m0 = cosres;
  result.m2 = -sinres;
  result.m8 = sinres;
  result.m10 = cosres;

  return result;
}