BoundingBoxD constructor

BoundingBoxD({
  1. Pointer<BoundingBoxC>? originalPointer,
  2. Vector3D? min,
  3. Vector3D? max,
})

Implementation

BoundingBoxD({
  super.originalPointer,
  Vector3D? min,
  Vector3D? max,
}) :
  min = min ?? .zero(),
  max = max ?? .zero();