Vector3D.vec3 constructor

Vector3D.vec3(
  1. num x,
  2. num y,
  3. num z
)

Implementation

factory Vector3D.vec3(
  num x,
  num y,
  num z,
) => .new(
  x: x.toDouble(),
  y: y.toDouble(),
  z: z.toDouble(),
);