writeInto method
Implementation
@override
void writeInto(RlDrawCallC p) {
p.mode = mode;
p.vertexCount = vertexCount;
p.vertexAlignment = vertexAlignment;
p.textureId = textureId;
}
@override
void writeInto(RlDrawCallC p) {
p.mode = mode;
p.vertexCount = vertexCount;
p.vertexAlignment = vertexAlignment;
p.textureId = textureId;
}