clone method
Implementation
@override
RlDrawCallD clone() => .new(
originalPointer: originalPointer,
mode: mode,
vertexCount: vertexCount,
vertexAlignment: vertexAlignment,
textureId: textureId,
);
@override
RlDrawCallD clone() => .new(
originalPointer: originalPointer,
mode: mode,
vertexCount: vertexCount,
vertexAlignment: vertexAlignment,
textureId: textureId,
);