rlLoadTextureDepth method
Implementation
int rlLoadTextureDepth(
num width,
num height,
bool useRenderBuffer,
) => run(
() => 'rlLoadTextureDepth($width, $height, $useRenderBuffer)',
() => rl.Rlgl.rlLoadTextureDepth(
width.toInt(),
height.toInt(),
useRenderBuffer,
),
);