rlLoadTexture method
Implementation
int rlLoadTexture(
Uint8List? data,
num width,
num height,
RlPixelFormat format,
num mipmapCount,
) => run(
() => 'rlLoadTexture(${data?.length}, $width, $height, $format, $mipmapCount)',
() => rl.Rlgl.rlLoadTexture(
data == null ? nullptr : refTypedListUInt8(data).cast(),
width.toInt(),
height.toInt(),
format.value,
mipmapCount.toInt(),
),
);