rlBindImageTexture method

void rlBindImageTexture(
  1. num id,
  2. num index,
  3. RlPixelFormat format,
  4. bool readonly,
)

Implementation

void rlBindImageTexture(
  num id,
  num index,
  RlPixelFormat format,
  bool readonly,
) => run(
  () => 'rlBindImageTexture($id, $index, ${format.name}, $readonly)',
  () => rl.Rlgl.rlBindImageTexture(
    id.toInt(),
    index.toInt(),
    format.value,
    readonly,
  ),
);