rlBindImageTexture method
Implementation
void rlBindImageTexture(
num id,
num index,
RlPixelFormat format,
bool readonly,
) => run(
() => 'rlBindImageTexture($id, $index, ${format.name}, $readonly)',
() => rl.Rlgl.rlBindImageTexture(
id.toInt(),
index.toInt(),
format.value,
readonly,
),
);