rlReadTexturePixels method

Pointer<Void> rlReadTexturePixels(
  1. int id,
  2. int width,
  3. int height,
  4. int format,
)

Implementation

Pointer<Void> rlReadTexturePixels(int id, int width, int height, int format) {
  return _rlReadTexturePixels(id, width, height, format);
}