rlGetGlTextureFormats method

void rlGetGlTextureFormats(
  1. int format,
  2. Pointer<UnsignedInt> glInternalFormat,
  3. Pointer<UnsignedInt> glFormat,
  4. Pointer<UnsignedInt> glType,
)

Implementation

void rlGetGlTextureFormats(
  int format,
  Pointer<UnsignedInt> glInternalFormat,
  Pointer<UnsignedInt> glFormat,
  Pointer<UnsignedInt> glType,
) {
  return _rlGetGlTextureFormats(format, glInternalFormat, glFormat, glType);
}