RaylibGui class
- Inheritance
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- Mixed-in types
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Methods
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debug(bool v)
→ void
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inherited
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debugFilter(bool filter(String))
→ void
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inherited
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debugInfo(String message)
→ void
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inherited
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debugTime(bool v)
→ void
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inherited
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debugWarn(String message)
→ void
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inherited
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disableSync<T>(T f())
→ T
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inherited
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dispose()
→ void
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inherited
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GuiButton(RectangleC bounds, Pointer<Char> text)
→ int
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GuiCheckBox(RectangleC bounds, Pointer<Char> text, Pointer<Bool> checked)
→ int
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GuiColorBarAlpha(RectangleC bounds, Pointer<Char> text, Pointer<Float> alpha)
→ int
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GuiColorBarHue(RectangleC bounds, Pointer<Char> text, Pointer<Float> value)
→ int
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GuiColorPanel(RectangleC bounds, Pointer<Char> text, Pointer<ColorC> color)
→ int
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GuiColorPanelHSV(RectangleC bounds, Pointer<Char> text, Pointer<Vector3C> colorHsv)
→ int
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GuiColorPicker(RectangleC bounds, Pointer<Char> text, Pointer<ColorC> color)
→ int
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GuiColorPickerHSV(RectangleC bounds, Pointer<Char> text, Pointer<Vector3C> colorHsv)
→ int
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GuiComboBox(RectangleC bounds, Pointer<Char> text, Pointer<Int> active)
→ int
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GuiDisable()
→ void
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GuiDisableTooltip()
→ void
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GuiDrawIcon(int iconId, int posX, int posY, int pixelSize, ColorC color)
→ void
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GuiDropdownBox(RectangleC bounds, Pointer<Char> text, Pointer<Int> active, bool editMode)
→ int
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GuiDummyRec(RectangleC bounds, Pointer<Char> text)
→ int
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GuiEnable()
→ void
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GuiEnableTooltip()
→ void
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GuiGetFont()
→ FontC
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GuiGetIcons()
→ Pointer<UnsignedInt>
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GuiGetState()
→ int
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GuiGetStyle(int control, int property)
→ int
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GuiGetTextWidth(Pointer<Char> text)
→ int
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GuiGrid(RectangleC bounds, Pointer<Char> text, double spacing, int subdivs, Pointer<Vector2C> mouseCell)
→ int
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GuiGroupBox(RectangleC bounds, Pointer<Char> text)
→ int
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GuiIconText(int iconId, Pointer<Char> text)
→ Pointer<Char>
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GuiIsLocked()
→ bool
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GuiLabel(RectangleC bounds, Pointer<Char> text)
→ int
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GuiLabelButton(RectangleC bounds, Pointer<Char> text)
→ int
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GuiLine(RectangleC bounds, Pointer<Char> text)
→ int
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GuiListView(RectangleC bounds, Pointer<Char> text, Pointer<Int> scrollIndex, Pointer<Int> active)
→ int
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GuiListViewEx(RectangleC bounds, Pointer<Pointer<Char>> text, int count, Pointer<Int> scrollIndex, Pointer<Int> active, Pointer<Int> focus)
→ int
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GuiLoadIcons(Pointer<Char> fileName, bool loadIconsName)
→ Pointer<Pointer<Char>>
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GuiLoadStyle(Pointer<Char> fileName)
→ void
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GuiLoadStyleDefault()
→ void
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GuiLock()
→ void
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GuiMessageBox(RectangleC bounds, Pointer<Char> title, Pointer<Char> message, Pointer<Char> buttons)
→ int
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GuiPanel(RectangleC bounds, Pointer<Char> text)
→ int
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GuiProgressBar(RectangleC bounds, Pointer<Char> textLeft, Pointer<Char> textRight, Pointer<Float> value, double minValue, double maxValue)
→ int
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GuiScrollPanel(RectangleC bounds, Pointer<Char> text, RectangleC content, Pointer<Vector2C> scroll, Pointer<RectangleC> view)
→ int
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GuiSetAlpha(double alpha)
→ void
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GuiSetFont(FontC font)
→ void
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GuiSetIconScale(int scale)
→ void
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GuiSetState(int state)
→ void
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GuiSetStyle(int control, int property, int value)
→ void
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GuiSetTooltip(Pointer<Char> tooltip)
→ void
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GuiSlider(RectangleC bounds, Pointer<Char> textLeft, Pointer<Char> textRight, Pointer<Float> value, double minValue, double maxValue)
→ int
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GuiSliderBar(RectangleC bounds, Pointer<Char> textLeft, Pointer<Char> textRight, Pointer<Float> value, double minValue, double maxValue)
→ int
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GuiSpinner(RectangleC bounds, Pointer<Char> text, Pointer<Int> value, int minValue, int maxValue, bool editMode)
→ int
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GuiStatusBar(RectangleC bounds, Pointer<Char> text)
→ int
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GuiTabBar(RectangleC bounds, Pointer<Pointer<Char>> text, int count, Pointer<Int> active)
→ int
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GuiTextBox(RectangleC bounds, Pointer<Char> text, int textSize, bool editMode)
→ int
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GuiTextInputBox(RectangleC bounds, Pointer<Char> title, Pointer<Char> message, Pointer<Char> buttons, Pointer<Char> text, int textMaxSize, Pointer<Bool> secretViewActive)
→ int
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GuiToggle(RectangleC bounds, Pointer<Char> text, Pointer<Bool> active)
→ int
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GuiToggleGroup(RectangleC bounds, Pointer<Char> text, Pointer<Int> active)
→ int
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GuiToggleSlider(RectangleC bounds, Pointer<Char> text, Pointer<Int> active)
→ int
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GuiUnlock()
→ void
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GuiValueBox(RectangleC bounds, Pointer<Char> text, Pointer<Int> value, int minValue, int maxValue, bool editMode)
→ int
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GuiValueBoxFloat(RectangleC bounds, Pointer<Char> text, Pointer<Char> textValue, Pointer<Float> value, bool editMode)
→ int
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GuiWindowBox(RectangleC bounds, Pointer<Char> title)
→ int
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load()
→ void
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inherited
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logInfo(String message)
→ void
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inherited
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logWarn(String message)
→ void
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inherited
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noSuchMethod(Invocation invocation)
→ dynamic
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Invoked when a nonexistent method or property is accessed.
inherited
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onDispose(void fn())
→ void
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inherited
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run<T>(String name(), T f())
→ T
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inherited
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toString()
→ String
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A string representation of this object.
inherited