UpdateMeshBuffer method

void UpdateMeshBuffer(
  1. MeshD mesh,
  2. num index,
  3. List<int> data,
  4. num offset,
)

Implementation

void UpdateMeshBuffer(
  MeshD mesh,
  num index,
  List<int> data,
  num offset,
) => run(
  () => 'UpdateMeshBuffer($mesh, $index, data: ${data.length}, $offset)',
  () => rl.Core.UpdateMeshBuffer(
    _refMesh1(mesh).ref,
    index.toInt(),
    refListInt(data).cast(),
    data.length,
    offset.toInt(),
  ),
);