LoadTextureCubemap method

TextureCubemapD LoadTextureCubemap(
  1. ImageD image,
  2. CubemapLayout layout
)

Implementation

TextureCubemapD LoadTextureCubemap(
  ImageD image,
  CubemapLayout layout,
) => run(
  () => 'LoadTextureCubemap($image, $layout)',
  () => _refCaptureTexture(
    'LoadTextureCubemap_${image.internalId}',
    rl.Core.LoadTextureCubemap(
      _refImage1(image).ref,
      layout.value,
    ),
  ),
);