DrawTextureRec method
Implementation
void DrawTextureRec(
Texture2DD texture,
RectangleD source,
Vector2D position,
ColorD tint,
) => run(
() => 'DrawTextureRec($texture, $source, $position, $tint)',
() => rl.Core.DrawTextureRec(
_refTexture1(texture).ref,
_refRectangle1(source).ref,
_refVector21(position).ref,
_refColor1(tint).ref,
),
);