DrawTextureEx method
Implementation
void DrawTextureEx(
Texture2DD texture,
Vector2D position,
num rotation,
num scale,
ColorD tint,
) => run(
() => 'DrawTextureEx($texture, $position, $rotation, $scale, $tint)',
() => rl.Core.DrawTextureEx(
_refTexture1(texture).ref,
_refVector21(position).ref,
rotation.toDouble(),
scale.toDouble(),
_refColor1(tint).ref,
),
);