DrawCircle3D method
void
DrawCircle3D()
Implementation
void DrawCircle3D(
Vector3D center,
num radius,
Vector3D rotationAxis,
num rotationAngle,
ColorD color,
) => run(
() => 'DrawCircle3D($center, $radius, $rotationAxis, $rotationAngle, $color)',
() => rl.Core.DrawCircle3D(
_refVector31(center).ref,
radius.toDouble(),
_refVector32(rotationAxis).ref,
rotationAngle.toDouble(),
_refColor1(color).ref,
),
);