DrawBillboard method

void DrawBillboard(
  1. CameraD camera,
  2. Texture2DD texture,
  3. Vector3D position,
  4. num scale,
  5. ColorD tint,
)

Implementation

void DrawBillboard(
  CameraD camera,
  Texture2DD texture,
  Vector3D position,
  num scale,
  ColorD tint,
) => run(
  () => 'DrawBillboard($camera, $texture, $position, $scale, $tint)',
  () => rl.Core.DrawBillboard(
    _refCamera3D1(camera).ref,
    _refTexture1(texture).ref,
    _refVector31(position).ref,
    scale.toDouble(),
    _refColor1(tint).ref,
  ),
);