CheckCollisionCircles method
Implementation
bool CheckCollisionCircles(
Vector2D center1,
num radius1,
Vector2D center2,
num radius2,
) => run(
() => 'CheckCollisionCircles($center1, $radius1, $center2, $radius2)',
() => rl.Core.CheckCollisionCircles(
_refVector21(center1).ref,
radius1.toDouble(),
_refVector22(center2).ref,
radius2.toDouble(),
),
);