SetShaderValueV method

void SetShaderValueV(
  1. ShaderC shader,
  2. int locIndex,
  3. Pointer<Void> value,
  4. int uniformType,
  5. int count,
)

Implementation

void SetShaderValueV(
  ShaderC shader,
  int locIndex,
  Pointer<Void> value,
  int uniformType,
  int count,
) {
  return _SetShaderValueV(shader, locIndex, value, uniformType, count);
}