CameraRoll method

void CameraRoll(
  1. CameraD camera,
  2. num angle
)

Implementation

void CameraRoll(
  CameraD camera,
  num angle,
) => run(
  () => 'CameraRoll($camera, $angle)',
  () => _refUpdateCamera3D(camera,
    (pc) => rl.Cam.CameraRoll(
      pc,
      angle.toDouble(),
    ),
  ),
);