CameraMoveRight method
Implementation
void CameraMoveRight(
CameraD camera,
num distance,
bool moveInWorldPlane,
) => run(
() => 'CameraMoveRight($camera, $distance, $moveInWorldPlane)',
() => _refUpdateCamera3D(camera,
(pc) => rl.Cam.CameraMoveRight(
pc,
distance.toDouble(),
moveInWorldPlane,
),
),
);