MatrixD.rotateZ constructor
MatrixD.rotateZ(
- double angle
Implementation
factory MatrixD.rotateZ(double angle) {
MatrixD result = .identity();
final cosres = math.cos(angle);
final sinres = math.sin(angle);
result.m0 = cosres;
result.m1 = sinres;
result.m4 = -sinres;
result.m5 = cosres;
return result;
}