setC method
Implementation
@override
MaterialD setC(MaterialC o) {
onOriginalPointer((p) {
p.ref.maps = o.maps;
});
shader.setC(o.shader);
maps = o.maps.address != 0 ? .generate(mapCount, (i) => o.maps[i].toD()) : [];
params = .generate(paramCount, (i) => o.params[i]);
return this;
}