setC method

  1. @override
MaterialD setC(
  1. MaterialC o
)
override

Implementation

@override
MaterialD setC(MaterialC o) {
  onOriginalPointer((p) {
    p.ref.maps = o.maps;
  });
  shader.setC(o.shader);
  maps = o.maps.address != 0 ? .generate(mapCount, (i) => o.maps[i].toD()) : [];
  params = .generate(paramCount, (i) => o.params[i]);
  return this;
}