toD method

Camera3DD toD([
  1. Pointer<Camera3DC>? ptr
])

Implementation

Camera3DD toD([Pointer<Camera3DC>? ptr]) => .new(
  originalPointer: ptr,
  position: position.toD(),
  target: target.toD(),
  up: up.toD(),
  fovy: fovy,
  projection: .fromValue(projection),
);