rlSetUniformSampler function

  1. @Native<Void Function(Int, UnsignedInt)>(ffi.Int, ffi.UnsignedInt)>()
void rlSetUniformSampler(
  1. int locIndex,
  2. int textureId
)

Implementation

@ffi.Native<ffi.Void Function(ffi.Int, ffi.UnsignedInt)>()
external void rlSetUniformSampler(int locIndex, int textureId);